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EGO / 05已实装Implemented

粉红军备Weapon Pink

Weapon Pink

ALEPH 级 E.G.O。拥有五发常规弹。ALEPH-class E.G.O. Holds five standard rounds.

粉红军备的游戏内物品贴图
IN-GAME SOURCE ASSET
E.G.O GRADEALEPH精神SpiritSpirit
COMBAT RECORD / LOCALIZED FORMAT

技能说明Skills

主动:Active: 「常规弹」“Standard Rounds”

  • 拥有五发常规弹
  • 按住左键发射常规弹,按换弹键重新装填
  • Holds five standard rounds
  • Hold Left Click to fire; press Reload Key to reload

主动:Active: 「穿甲弹」“Armor-Piercing Round”

  • 拥有一发独立充能的穿甲弹
  • E.G.O 技能键+左键:发射已装填的穿甲弹
  • Holds one independently charged armor-piercing round
  • E.G.O Special Key + Left Click fires the loaded armor-piercing round

主动:Active: 「翻滚装填」“Rolling Reload”

  • E.G.O 技能键+右键:向鼠标方向翻滚并装填一发穿甲弹
  • E.G.O Special Key + Right Click rolls toward the cursor and chambers one armor-piercing round
「ALEPH 级 E.G.O」「ALEPH-class E.G.O」

基础资料

项目 当前值
E.G.O 等级 ALEPH
面板伤害 1145
基础使用间隔 100 tick
伤害属性 精神伤害

操作与机制

粉红军备的正式技能说明显示在页面上方,并直接取自模组 v1.0.0 中文本地化。按键名称会使用 Ravenstar 的统一 E.G.O 技能键与换弹键。

弹道与墙体交互

  • 普通弹撞上实体物块时会立刻在接触点产生爆炸,随后结束飞行。
  • 穿甲弹不会与物块发生普通碰撞,可以直接进入并穿过实体墙体。
  • 穿甲弹每次从空气进入墙体、以及从墙体重新飞回空气时,都会在边界位置各产生一次大型穿甲爆炸;连续穿过多层墙体时可以重复触发。
  • 普通弹与穿甲弹直接命中敌怪时,也会在目标位置产生各自的命中爆炸。

版本说明

本页记录的是 v1.0.0(2026.08.19) 中已经公开的物品数值与工具提示。标记为“测试中”的条目代表该武器在正式版本中仍只实现了部分招式。

Basic Information

Field Current Value
E.G.O Grade ALEPH
Listed Damage 1145
Base Use Interval 100 ticks
Damage Type Spirit Damage

Controls and Mechanics

The formal skill descriptions for Weapon Pink appear above and are sourced directly from Ravenstar v1.0.0’s English localization. Key names follow Ravenstar’s shared E.G.O Special and Reload bindings.

Projectile and Wall Interactions

  • A standard round detonates immediately at the point where it strikes a solid tile, then ends its flight.
  • An armor-piercing round ignores ordinary tile collision and can enter and pass through solid walls.
  • Every air-to-wall entry and wall-to-air exit produces a large armor-piercing explosion at the boundary; crossing several separate walls can trigger the effect repeatedly.
  • Both standard and armor-piercing rounds also create their matching impact explosion when they hit an enemy directly.

Version Note

This page records the public item values and tooltips from v1.0.0 (2026.08.19). Entries marked “In Testing” identify weapons whose formal release implementation still contains only part of the planned move set.