先选方向, 再进入项目。Choose a direction first, then enter the project.
项目与它的日期记录现在放在同一条路径里。这里先回答“我们在做什么”;进入项目后,再沿时间查看公开进度与完整说明。Projects and their dated public records now live on the same path. This page answers what we are building first; once you enter a project, you can follow its public progress and full notes over time.
分类Categories
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项目Projects
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公开记录Public Records
05
PUBLIC DEVELOPMENT IMAGE01 / GAME MOD
GAME MOD / TERRARIAv1.0.0 已发布v1.0.0 Released
Ravenstar
以《泰拉瑞亚》为载体的长期游戏模组项目,围绕玩法系统、内容设计与世界观持续推进。A long-running Terraria mod project built around gameplay systems, content design, and worldbuilding.
状态Status
v1.0.0 已发布v1.0.0 Released
类型Type
游戏模组Game Mod
公开记录Public Records
03
CURRENT FOCUS
Ravenstar v1.0.0 已于 2026 年 8 月 19 日正式发布;本站现已收录发布视频与完整公开 Wiki。Ravenstar v1.0.0 was released on August 19, 2026. The site now archives the release video and the complete public Wiki.
“寻那裂隙间,未熄的星火。”"Seek the ember in the rift that never went out."
规划中Planning
StellarHush
处于规划阶段的独立游戏项目,也是 Miroon 品牌更深层叙事内核的来源。An independent game in the planning stage, and the source of the deeper narrative core behind the Miroon brand.
状态Status
规划中Planning
类型Type
独立游戏Independent Game
公开记录Public Records
00
CURRENT FOCUS
世界观与玩法方向仍在内部沉淀;对外只保留不涉及剧情剧透的概览。Its worldbuilding and gameplay direction are still being developed internally. Public-facing material stays at a spoiler-free overview.
ANONYMOUS NETWORK / PROTOCOL研究中 · 首篇论文已公开Research · First Preprint Available
Shye
MIROON RESEARCH / ACTIVE STUDY
由 Miroon Research 推进的匿名通信协议研究。首篇公开预印本提出面向动态去中心化网络的心跳驱动、逐跳随机转发协议核心。Anonymous communication research at Miroon Research. Its first public preprint presents a heartbeat-driven protocol core for hop-by-hop random forwarding in changing decentralized networks.
状态Status
研究中 · 首篇论文已公开Research · First Preprint Available
类型Type
网络协议研究Network Protocol Research
公开记录Public Records
02
CURRENT QUESTION
首篇论文已在 Zenodo 公开;当前收录版本为 1.0.6,记录日期为 2026 年 10 月 5 日,提供英文稿与中文参考稿。The first paper is publicly available on Zenodo as a preprint. The linked record is version 1.0.6, dated October 5, 2026, with an English manuscript and a Chinese reference version.
面向 2D 游戏的 Vulkan 引擎与工具链方向,用于沉淀镜月内部的渲染和内容生产能力。A Vulkan engine and toolchain direction for 2D games, built to strengthen Miroon's internal rendering and content-production capabilities.
状态Status
内部推进Internal Development
类型Type
游戏引擎Game Engine
公开记录Public Records
00
CURRENT FOCUS
围绕 2D 渲染与工具链骨架推进;本站当前未收录构建、仓库或技术文档入口。Current work is focused on the 2D rendering foundation and toolchain skeleton. The site does not yet list a build, repository, or technical documentation entry point.
两种工具, 两条工程入口。Two tools, two engineering entry points.
它们仍处于概念与规划阶段。这里记录方向,不把尚未公开的原型写成已经完成的产品。Both are still at the concept and planning stage. This page records their direction without overstating unpublished prototypes as finished products.
01
规划中Planning
MiroonWeave
面向节点化内容构建的可视化编辑器与工具链设想。A visual editor and toolchain concept for node-based content creation.
状态Status
规划中Planning
类型Type
工程工具Engineering Tool
公开记录Public Records
00
CURRENT FOCUS
梳理节点编辑逻辑与数据流结构;本站当前未收录版本或界面演示。The current focus is on node-editing logic and dataflow structure. The site does not yet show a versioned build or interface preview.
围绕身份验证、物理令牌与权限访问方式展开的终端和安全工具设想。A terminal and security-tool concept centered on identity verification, physical tokens, and permission-based access.
状态Status
规划中Planning
类型Type
工程工具Engineering Tool
公开记录Public Records
00
CURRENT FOCUS
梳理权限模型与交互入口;本站当前未收录版本、实现文档或安全验证材料。Current work is focused on the permission model and interaction entry points. The site does not yet publish builds, implementation documents, or security validation material.